Wednesday, 25 January 2017

After Effects: 3D Camera

Illustrator progress, creating work outside of the canvas for the camera.

Our next session using After Effects evolved from the previous workshops we'd already done, combining easier techniques and using After Effects to create a piece of motion from an illustrative file.

This was one of my first times using illustrator, so it was nowhere near as perfect or as detailed as I'd like (I struggled to begin with initially even making a shape properly) so, despite this not being as high quality as my peers, it was still an accomplishment for me to even use illustrator and making the file at some remote detail.
I wanted to capture Manchester in how I interpreted it; with football, and the bad weather that plagued the city, so I used my skills I'd already garned from previous workshops to change the scene from day to night at the end. What I lacked in detail in the illustrator file I tried to make up for in what I'd already learned in After Effects and Photoshop, adding textures to the piece to give it some more "rustic", or "inperfect" look. 
I'd done the session outside of the dedicated hours so had to insert a few things that was learnt in the session at the end, because of this, I feel this is not my strongest piece, however, I'm incredibly happy with what I learned in Illustrator and managed to produce something that I was quite fond of, and I could make up for my lack of illustrator skills with other things, like fonts, texts, effects, etc. Creating a camera and moving it around was quite easy for me, simply changing the keyframes and dragging the camera in and out using the zoom.